Non-academic

  Research Scientist Intern, Reality Labs Research - Graphics
  Oct, 2022 - Mar, 2023
  Summary: Low power shading and texturing.
  [Publication]

  Research Intern, Nvidia Research
  Apr, 2022 - Jun, 2022
  Summary: Applying Instant-NGP to dynamic scenes.

  (Sr.) Research Intern, Huawei Vancouver CG Labs
  Aug, 2021 - Feb, 2022
  Summary: Adaptive sampling for probe based global illumination, published a research poster.
  [Publication]

  Research Scientist Intern, Reality Labs Research - Graphics
  Jan, 2021 - Jun, 2021
  Summary: Improving Shadow Mapping technique with ML, published a research paper.
  [Publication]

  Intern, Animation Programmer, Ubisoft La Forge
  Dec, 2018 - Mar, 2019
  Summary: Ultra-fast soft-body dynamics with ML, published a research paper.
  [Publication]

Volunteering

  Open source contributer, John-The-Ripper - password cracking utility
  Mar, 2012 - Oct, 2015
  Summary: Implementing GPU accelarated password cracking.
  [Details]

  Teaching Assistant, Heterogenous Parallel Programming, Coursera
  Winter, 2014
  Summary: Preparing quizzes and assignments on topics such as tiling, memory coalescing,
  prefix sum and scan, atomics, and pipelining using Cuda.

Academic

  TA-ships

ECSE 443: Numerical Methods
  Term: Winter 2020
  Summary: Designed assignments on Bokeh DoF, de-blurring and basis representations.

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