Non-academic
Research Scientist Intern, Reality Labs Research - Graphics
Oct, 2022 - Mar, 2023
Summary: Low power shading and texturing.
[Publication]
Research Intern, Nvidia Research
Apr, 2022 - Jun, 2022
Summary: Applying Instant-NGP to dynamic scenes.
(Sr.) Research Intern, Huawei Vancouver CG Labs
Aug, 2021 - Feb, 2022
Summary: Adaptive sampling for probe based global illumination, published a research poster.
[Publication]
Research Scientist Intern, Reality Labs Research - Graphics
Jan, 2021 - Jun, 2021
Summary: Improving Shadow Mapping technique with ML, published a research paper.
[Publication]
Intern, Animation Programmer, Ubisoft La Forge
Dec, 2018 - Mar, 2019
Summary: Ultra-fast soft-body dynamics with ML, published a research paper.
[Publication]
Volunteering
Open source contributer, John-The-Ripper - password cracking utility
Mar, 2012 - Oct, 2015
Summary: Implementing GPU accelarated password cracking.
[Details]
Teaching Assistant, Heterogenous Parallel Programming, Coursera
Winter, 2014
Summary: Preparing quizzes and assignments on topics such as tiling, memory coalescing,
prefix sum and scan, atomics, and pipelining using Cuda.
Academic
TA-ships
ECSE 443: Numerical Methods
Term: Winter 2020
Summary: Designed assignments on Bokeh DoF, de-blurring and basis representations.